I purchased Samsung Galaxy Pocket through Flipkart as I wanted badly an android device to test apps I used to write or practice on. The test apps I write are based on version 4.0. as the book I read is based on it. But since Sony Erricson Tipo running android 4.0 was priced around INR 9,000 way above my budgeted limit, I decided to go for a compromise “phone” Samsung Galaxy Pocket.

The Galaxy pocket was priced near INR 7,000. Spec wise this phone was competing well with Tipo, with 830MHz processor, android 2.3.6 Gingerbread, 3GB internal memory. Even if I was compromising, it wasn’t much (P.S. I don’t think or count about visionless companies, when making product choice). The critical thing which felt bad about this phone was lack of proximity sensors.

The OS was major compromise for me. Since the OS is 2.3.6 API level 10, I had to make of lot of back porting in this version. The main features like Fragments, Cursors, and other things I use heavily are available through Support libraries, but since core components like activities do not support them directly, the coding is more convoluted for these features. Since I had  Stack overflow help in writing out app, It didn’t matter much.

The phone was good spec wise. The important specs are

Processor: 837 MHz single core processor, ARM A6i core,
RAM: 289 MB
Internal Memory: 3 GB (Expandable up to 32GB)
Display: 2.8” 320×240 screen

The phone came preinstalled with regular apps like Google+, Play Store, Maps, Gmail, Chat On, Samsung Apps, etc.. Along with that I have installed huge array of apps to my phone, around 80apps I think.

Since the display resolution is very less, some apps which deal with huge content might choose to not support the phone (Ex: Pintrest). The screen resolution is 143ppi (pixels per inch) which comes under LDPI screen category, in app programming. Since Pintrest is one of my key apps, The effect of compromise hardened.

Coming to Processors, The clock speed of 837MHz is good, but phone is no match to performance of LG Optimus One P500 with 600MHz processor. Main difference between these 2 phones, is “Quality of ROM”. LG’s phone was mid range when launched, hence the quality of firmware is good, where as Pocket is entry level phone from its very launch, hence inferior firmware quality. Also phone has tendency to heat up things, when heavy GPS usage, or heavy Wi-Fi network switching work is being done.

Samsung has done clever thinking in providing device with 289MB ram, which is much higher than 256MB present in entry level. But the huge array of low quality firmware, and apps, do take toll on this limited RAM. Overall phone is quick, only if you have tendency to close apps by hitting back button instead of home button. But since I am hardcore user, with tons of apps, This phone couldn’t handle my pressure easily.

The phone had trouble with vibrator, as it suddenly started vibrating continuously(P.S.: I doubt its because of some misbehaving downloaded app, than phone), and get hanged, along with it its famous CP Crash error. Also phone has lots of preloaded apps, which can’t be removed.

Since I am budding android developer, I have tested many apps on my phone. Overall, my feel is, this phone not worth being developer phone. One can buy this phone only if his usage is limited(which is certainly no in my case). This phone is strict no-no if you are guy who get featured in “Highly Productive list”, or an avid gamer.

You are reading an Article by Harsha Ankola, originally posted on Harsha’s Tech Space. If you have enjoyed this post, be sure to follow Harsha on Twitter, Facebook and Google+.